Thursday, May 24, 2012


So, back to working on my LP fountain. Everything's all game-rez, now, and I've baked out AO and norms. I'd been really teetering back and forth about whether or not I wanted to texture this, or just call it good when I had a game rez and the high rez. I've decided to go ahead and texture the thing since I like painting textures and.. you know... why not? Hehe.

I just have the two tiling base textures atm... tiling marble and tiling worn copper. I've modeled out some low rez stones to detail in ZBrush and then make into a tiling texture for the ground plane. I think, as far as textures go, I'll need at least a tiling dirt/stain texture to add some grit to the fountain. I'm not sure if I'll want to do another tiling texture with water scum (you know, the kind of mossy greenish stuff) to blend in around the bottom areas near the water.

I think I'll probably also do some ivy and weeds to add around the base of the fountain and growing along the bowl/top of the fountain. Could be a nice touch. After all that, if it looks good, I'll post to my website and start on the next project!!!

Speaking of, I'm not sure if I want to do a high rez character sculpt and figure all that out in Zbrush, or do a full sci-fi interior inspired by this cool painting I found on cgsociety. We shall see.

No comments:

Post a Comment