Saturday, March 31, 2012

Fountain

Fixed up the base pedestal and closed off the middle area.

Friday, March 30, 2012

Fountain

Finished up with the bottom part. Moving onto the base pedestal next. The arched area and main bowl feel too low down and I feel the fountain feels stout because of it. May adjust both upward.

Monday, March 26, 2012

Fountain

Beh, I hate being sick! Always puts a damper on progression.

That aside, I've started work on my next personal 3d project. This time I'm doing a high poly water fountain that I might create a game-rez mesh for depending on how I feel at the end. I finished blocking in the general proportions and am currently going through and refining each area. I plan to do a couple ZBrush sculpts for trim, detail etc. I was thinking gargoyles, so I might go that route and have a couple gargoyle heads and maybe a full organic mesh in there as the decorative sculpture that a lot of classic fountains have.

Here's a quick snap of where I'm at... not very far but you can see sort of where I'm going with it!

Saturday, March 17, 2012

Hot Rod Complete - Onto the Next Thing

I've neglected to mention finishing my Hot Rod project, but I've recently completed the texturing process and have opted to move onto the next project. There's a page on my portfolio (www.april-s-art.com) that has the final renders, but here's one to have a document.  :)


For my next project I'm thinking a high --> low poly fountain. I want to continue showing my ability to do high --> low poly conversions. I want to do something that's more environmentally related. I also want to do something that requires sculpting in Zbrush/Mudbox. Not sure if I plan to go all out texturing this next project, or if I'll just concentrate on the modeling aspect. We'll see!

Additionally, Happy St Patty's.  <3